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          The REALM

It is a world of fantasy.

        Of magic

    Of imagination

    It is the Realm.

Realm-Land of FantasyFour teenagers are plunged into a world they thought only existed in novels and film. They are whisked away to a magical land where Dragons roam the skies, orcs and hobgoblins terrorize the travelers, and where unicorns prance through the forest.

It is a world where man is just one race, joining other races such as elves, trolls, dwarves, changelings, and the dreaded night creatures who steal the night.

Not a typical "dungeons and dragons" world, for this world follows the adventures of these teens into the unknown as we watch the world unfold with their eyes. Our heroes are normal teenagers thrust into this world, a world that is foreign to them. We learn as they learn.

What hope do the teens have in this strange world? How can they hope to survive against wizards, dwarves, haflings, dragons, and trolls if they had a hard time in high school?

Brief Description: Four teenagers are whisked away to a magical land of dragons, magic, goblins, and other fascinations called the Realm. It is a land that is dangerous yet enchanting. Through them, we watch the drama unfold as they get swept away in the events of their new world, their new home.

Key Elements: Magic, dragons, and other devices of the great fantasies. However, we get a better idea of the fascination because we witness the unfolding of the world along with the characters.

Association: Can be compared to the great fantasies such as the concept of Dungeons and Dragons, Legend, and even the Lord of the Rings trilogy and the Hobbit. An epic fantasy tale.

Format: The Realm had over 40 issues published in comic format plus numerous spin off series and stories. It could be a self contained story with a beginning, middle, and end or work as an on-going serial format. Whatever the case is, it has definite possibilities as a franchise type property.

Additional: With the huge success of the fantasy games, both on-line and in computer games, the potential for fantasy is at an all time high. With the large budget Lord of the Rings coming to film, it strengthens the appeal of fantasy even more. The Realm is ripe for exploitation in film or TV, games, toys, novels, etc. it is a world with a deep seated history that can be explored and expanded considerably.

More of The Realm

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